promotion

standard

example

extra













Standard version


a. At the beginning of the game a main title arises with the Logo, etc. of the customer saying "Your     Company Presents".
b. In the game Pranksters there are buildings and objects on the street of a city where the player is     walking during the gameplay. These buildings or objects can look like the customer's     buildings/objects. These elements will be used during the whole gameplay by the player.
c. With an interposition in the game design a completely new element can be placed into the game.     For example: if the symbol of "Your Company" is an animal, it appears in the game and interacts     with the player.
d. A complete level in the game is devoted to "Your Company". Every objects and the design on one     level is fitted to your concept.

    Target group: Children age 8-14, Family

    Estimated number of target group
    Western-Europe: 150.000
    Eastern-Europe: 20.000
    USA: 50.000

    The propagation of the advertisement or promotion is done by the publisher of the complete game.
    Besides the publishing the following considerations significantly increase the number of the target     group:

1. A freeware (free) demo version of the game will be published by us on the internet to download
2. A free demo version will be published in computer magazines
3. Besides the PC version of the game, other versions for game consoles and mobile devices
     (Game Boy Advance, Playstation2, Pocket Pc, mobile phones) are also planned
4
. Other factors